Document Type
Conference Proceeding
Publication Date
10-2012
Abstract
Xpilot is an open source, 2d space combat game. Xpilot-AI allows a programmer to write scripts that control an agent playing a game of Xpilot. It provides a reasonable environment for testing learning systems for autonomous agents, both video game agents and robots. In previous work, a wide range of techniques have been used to develop controllers that are focused on the combat skills for an Xpilot agent. In this research, a Genetic Algorithm (GA) was used to evolve the parameters for an expert agent solving the more challenging problem of capture the flag.
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Recommended Citation
Parker, G.; Penrose, S., "Evolving expert agent parameters for capture the flag agent in Xpilot," Systems, Man, and Cybernetics (SMC), 2012 IEEE International Conference on , vol., no., pp.791,796, 14-17 Oct. 2012 doi: 10.1109/ICSMC.2012.6377824
Included in
The views expressed in this paper are solely those of the author.
Comments
© 2012 IEEE
DOI10.1109/ICSMC.2012.6377824