Document Type

Article

Domestic/International

Domestic

Location

Remote

Publication Date

2024

Abstract

I've spent the last year working with Nebula-award winning narrative designer Zoe Franznick, who's worked on projects like Pentiment and Avowed. Zoe is a medievalist who searches through medieval stories to inform how she writes fantasy today. We have met regularly over Discord as part of a long-running narrative design mentorship where I have learned to write for games and for myself.

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The views expressed in this paper are solely those of the author.